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In each learning space, large screens of multimedia imagery
engulf the user. The screens create sense of enclosure that
defines physical space, as well as provide surfaces for the
projection of content.
In many instances, the enclosure are dynamically created through
the robotic control of unfurling screens based on user's proximity
to certain spaces in the exhibit.
In contrast to the desktop model of interaction, in which
the user situated outside of the display screen, the spatial
enclosures and projections situate the user "inside"
the knowledge space. Such spaces when
carefully designed can immerse the user
into the content. Even in a simple case of workstation surrounded
by enclosing projections, the projections, which define
the limit of a physical space, can provide valuable peripheral
content to the workstation's screen based presentation.
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